Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Feb 02, 2006, 02:41 AM // 02:41   #1
Lion's Arch Merchant
 
glenn_rolfe's Avatar
 
Join Date: Aug 2005
Advertisement

Disable Ads
Default Is this smart for split squad?

OK, looking at any of the catapult maps as an example.

As your group moves out of the base the gank squad with the thief runs through to the enemy side door for some initial ganking. The flag squad caps (or doesn't) and falls back safely into their base or nestled in npc's waiting for the move from the other team.

Now say the other team charges through the flag and follows the same path as the gank squad in hot pursuit of them.

There's a few choices that now need to be made by the gank team. I'm assuming that they haven't even had a chance to get in by this time before they realise the enemy 7 are bearing down on them.

Choices

1. Enter the enemy base and run through out via the front - mabe a good chance to catapult a few enemeies if they keep chasing
2. Attack them with the defense squad pusing up from behind to join in so it's a straight 7v7
3. Run in and start ganking and suffer the deaths knowing the defense squad would have control of the flag at this point


Hmmm, a quandry. What would you do?
glenn_rolfe is offline   Reply With Quote
Old Feb 02, 2006, 04:35 AM // 04:35   #2
Jungle Guide
 
wheel's Avatar
 
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
Default

If the gank squad isn't inside the base yet, the enemy 7 team, if they're going to go around the flag and back the same way the gank squad went, will have a huge gap to fill.

Think about it visually. Your gank squad is a long way ahead of the pursuing group. In my experience, what ends up happening is that the gank squad has free reign to run them around in circles, ganking NPCs as they go. The more time they waste chasing you in circles is less time they have supporting their flagrunner or defending your gank.

The gank squad usually has time to kill off 1-3 archers before the team is bearing down on them. Plus there's the fact that the defensive team should be able to hold off for morale. Even if you sacrifice your entire gank squad, it's still worthwhile if you get morale and it's even more worthwhile if you kill off a few archers that allows for faster entries into the base later on and better odds at VoD.

My choice would be to run in and start ganking and make a hastry retreat out the front door just before they get in cast range, giving enough leeway for your monk to remove pin downs.
wheel is offline   Reply With Quote
Old Feb 03, 2006, 09:57 AM // 09:57   #3
Pre-Searing Cadet
 
Join Date: Feb 2006
Guild: Stormbearers [SB]
Default

If enemy starts to chase your ganking team with its entire force (at catapult maps specially) it is time to congratulate yourself for perfect start for game.

Gank team probably will just kill 0-3 archer and leave via front door, or they can start to slowdown enemy, depending on their build, by setting traps, criplling shots, fow ward etc. With any luck they can at least slowdown/kill enemy flagrunner.

More important is that what your FLAG team is doing while enemy chases your gank team. They have plenty of time to repair catapult (usually priority one), set up flag and kill those 3 npc in front of enemy gate. After this is accomplished your team have huge tactical advantage to game.
Stormbearer_Ablin is offline   Reply With Quote
Old Feb 03, 2006, 10:17 AM // 10:17   #4
Wilds Pathfinder
 
Join Date: Sep 2005
Profession: N/Me
Default

Its funny you asked this question because it happened to us on the catapult map.

We split and their whole team followed our split squad, we decided (wrongly) for the flag team to follow them. It ended up in our immediate demise.

What we shoulda done was have flag team kill front archers and fix catapult like the above poster said. Oh well gotta learn somehow.

Note : If you split on the map with that seed bridge thing, watch they dont try and all run for your offensive split team as they will get killed. Tactic here is (WM Tactic) block the bridge with the flag team.
tafy69 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How smart are you? CowPoop Off-Topic & the Absurd 16 Nov 20, 2005 03:37 AM // 03:37
This guy is smart c h a v e z Screenshot Exposition 8 Aug 25, 2005 08:31 PM // 20:31
Lirael Abhorsen Screenshot Exposition 3 Aug 08, 2005 06:55 PM // 18:55
Elite Squad of Ascalon - ESA Adam Questions & Answers 0 May 03, 2005 09:42 PM // 21:42
The Suicide Squad (joke team build) Nash The Campfire 5 Apr 23, 2005 01:11 AM // 01:11


All times are GMT. The time now is 12:45 AM // 00:45.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("